Tales of Aelyndia

The Bad Seed

This entry should recount all incidents occurring in and around Hidden Springs, including the confrontation with “Buzzy McBurrfoot,” and conclude with departure westward for Oris.

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Tournament of Nightmares

This entry should begin with the return to Swords Crossing, detail all incidents occurring in preparation for the tournament, including the hunting and slaying of the vampire, describe the tournament itself, and conclude with departure westward (via Tylandale) on the road to Oris.

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The Giants of Tylandale

This entry should begin with arrival in Tylandale, include all incidents occurring during this adventure, and conclude with departure to return to Swords Crossing at the request of Lucimar Maybray.

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Revolution at Swords Crossing

This entry should begin with arrival of the party at Swords Crossing, detail all incidents occurring therein, including the reclamation of the city, and conclude with departure for Tylandale.

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The Brotherhood Revealed

This entry should begin in the Howling Wood, include all incidents occurring within Aekia and beneath the Temple of Solitas, and conclude with the party’s arrival at the Crystal Tower and Artumyn’s debriefing.

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Caverns of Carnage

This entry should begin with the arrival of the party in Shadowvale, include the incidents occurring in the caverns with the Cave Furies, and conclude with departure for Aekia.

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Turmoil at Trail's End

This entry should begin with the party’s arrival at Trail’s End, detail all events occurring there, including the Hag’s cave, and conclude with the group’s eastward departure.

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The Fate of Furor Bloodiron

This entry should begin with the arrival of the party at Furor Bloodiron’s home in the mountains, detail the incidents in the cave system, including the possession of Buzz, and conclude with the party’s exit to the east of the mountains.

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Journey to the Divorn Mountains

This entry should begin with the brief side quest of Durgan and Gai’tan while the rest of the party recuperated within the stone circle east of Oris, include the incidents in Shandril’s village and the caves where the villagers were held, and conclude with the journey south to seek Father Furor Bloodiron.

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Beneath the Streets of Oris

This entry should begin with the party’s arrival in Oris (from Dunnel), and end with their arrival in the stone circle, after fleeing the city, where Artumyn gives them some desperately needed answers.

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